No-code Solutions
IOS

iOS and Web-to-App Funnel
in 2 Hours for $150:
Myth or Reality?

💡Web2App Funnel Can Significantly Boost Your App's Revenue:
  • Attract new audience
  • Save on App Store and Google Play commissions (15-30%)
  • Conduct rapid experiments (reduce time to market and costs, improve conversions)
  • And more
💁 The benefits are clear, but to make an informed decision about the feasibility of using a Web2App funnel, you need to understand:
  • What tasks need to be completed
  • How much it will cost
  • How much time it will take
  • Who you need to involve
Let's consider a case for such an app:
  • Uses Firebase for authorization (works for email authorization)
  • Monetization through paywalls with iOS subscriptions
  • Uses the onboarding.online service to create funnels and paywalls
What needs to be done for Web2App:
  • Activation funnel
  • Paywall with Stripe integration (save purchase information + email)
  • Authorization screen (can use email collection)
  • Screen that redirects the user to the App Store or Google Play
What needs to be done in the mobile app:
  • Adapt the web funnel and paywall for the iOS app:
    • Add a "Log In" button on the first screen (for users who bought a subscription in the web funnel)
    • Add a "Log In" screen via a custom onboarding.online screen
    • Set up subscriptions on the paywall (in the onboarding.online service)
  •  Connect SDK:
    • Launch onboarding
  • Set up the authorization screen via a custom screen
  • Add logic to check for a subscription bought on the web:
    • Check if the user has an Apple or Google subscription
    • If not, check in Stripe (step 2)
    • Open content for those with a subscription
Costs:

Creating the funnel is free (subscription needs to be activated only before publishing), allowing you to test on a real device using the Onboarding.online app.
  • Connect an iOS subscription for offline mode - $50
  • Connect a subscription for Web2App - $100
Total:
$150 per month is enough time to run experiments and determine if Web2App works for your app.
Who to involve:
  • Web Developer: 1-8 hours (connecting the authorization screen for the Web2App funnel, can be done with ChatGPT code)
  •  iOS Developer: 1-4 hours (connecting SDK, I managed in 5 minutes, but I have extensive experience)
  • Product Manager: 2-32 hours (creating the funnel, depending on experience, qualification, and onboarding size)
  • Designer: 2-4 hours (I did not involve a designer, used a ready-made template and ChatGPT for creating images)
If you use the onboarding.online service, this work will take 1-2 days, I managed in 1 hour, but I have extensive experience.
🥸 Conclusion:
$150 and 1-2 days of work will allow you to expand your audience, save on store commissions, test products at the idea or MVP stage, and more.

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